Tina Pham

fx

Originally from Seattle, Tina is a junior FX artist who has an interest in all things flashy and magical. She almost always has a creative project in progress and is constantly looking to improve her skills or learn something new. While she mainly works on FX using Unreal Engine’s Niagara and Houdini, she keeps a plethora of other skills under her belt and aims to try everything at least once.

Along with FX, her other passions include prop/costume making, video games, and mechanical keyboards.