Kyle McNeill
Environments
Kyle, a Junior Environment Artist hailing from North Vancouver, BC, brings a unique combination of passion, technical expertise, and artistic talent to the table. With industry experience and a background in professional VFX training, Kyle has honed his skills and developed a keen eye for detail, resulting in a portfolio of high-quality work showcasing his abilities. Kyle has worked on several productions, bringing environments to life with intricate details and realistic effects, integrated seamlessly into the larger project. His expertise in industry-standard software such as Maya, Zbrush, Unreal Engine, Gaea, and Speed Tree allows him to work efficiently and effectively, meeting tight deadlines and delivering exceptional results. A flexible and dedicated team player, Kyle is eager to contribute his skills and collaborate with others to achieve the best possible outcome.