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The Digital Animation program runs for 8-months beginning in September and finishing at the end of April each year. A maximum of 22 candidates selected based on a portfolio review and interview will be selected for admission each September. Graduates are awarded a Certificate in Digital Animation consisting of 10 courses totaling 36 credits.
2010 Fees & ExpensesVisit the Capilano University Fees and Payment page for the most up-to-date information on tuition fees and expenses. CoursesTerm 1 • 3D Character Animation I (6 Credits) • 3D Design I (4.5 Credits) • Drawing & Design I (2.25 Credits) • Animation Principles I (2.25 Credits) • Animation Production I (3 Credits)
Term 2: • 3D Character Animation II (6 Credits) • 3D Design II (4.5 Credits) • Drawing & Design II (2.25 Credits) • Animation Principles II (2.25 Credits) • Animation Production II (3 Credits)
Note: Changes in this curriculum outline may be made in accordance with industry and university requirements. Course DescriptionsTERM 1: September to December3D Character Animation I: DIGI 311 Students will learn basic animation principles and how to apply them to simple 3D models. An emphasis will be placed on developing good timing and animation techniques including stretch and squash, arcs, weight, anticipation / action / reaction, overlapping and secondary action. Students will complete short animation exercises demonstrating these principles.
3D Design I: DIGI 312 The focus of this course is on the design and construction of three dimensional environments and characters. Students will learn the fundamental techniques of 3D modeling, texturing and lighting.
Drawing & Design I: DIGI 313 This course will help develop students’ visualization, drawing and design skills related to animation production. Students will create a variety of work including life drawings, character, prop and layout designs.
Animation Principles I: DIGI 314 This course will introduce the principles and techniques of classical animation. Students will explore the roll of traditional animation techniques and their importance in computer generated films.
Animation Production I: DIGI 315 The changing roll of computer is animation production will be examined. Students will learn the fundamentals of computer operating systems and explore the use of technology in the development of animated productions. Term 2: January to April 3D Character Animation II: DIGI 321 Students will focus on the creation of believable character movement through acting, emotion and story. Sound and Lip Sync will be introduced to further develop students’ animation techniques. A finished demo reel will be produced showcasing each student’s character animation potential.
3D Design II: DIGI 322 Advanced problem solving, modeling, texturing and lighting will build on the student’s ability to design and create professional quality 3D characters and scenes. Students will create a design package of 3D characters, props and layouts.
Drawing & Design II: DIGI 323 Continued development of good drawing and design skills is fundamental to becoming a good animation designer. These classes will stress the creation of original character, prop and layout designs. An emphasis will be placed on character posing and creating a professional drawing portfolio.
Animation Principles II: DIGI 324 Students will continue to work on the creation of original ideas, characters and stories to be used in their own animated films. Students will learn the industry process used to create, pitch and produce original animated films.
Animation Production II: DIGI 325 Final production of a short animated film and a demo-tape of animation will demonstrate the student’s creative vision and artistic abilities.
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